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服務器之家 - 編程語言 - ASP.NET教程 - DotNetCore深入了解之HttpClientFactory類詳解

DotNetCore深入了解之HttpClientFactory類詳解

2020-06-08 15:23李志章 ASP.NET教程

這篇文章主要給大家介紹了關于DotNetCore深入了解之HttpClientFactory類的相關資料,文中通過示例代碼介紹的非常詳細,對大家的學習或者工作具有一定的參考學習價值,需要的朋友們下面來一起學習學習吧

當需要向某特定URL地址發送HTTP請求并得到相應響應時,通常會用到HttpClient類。該類包含了眾多有用的方法,可以滿足絕大多數的需求。但是如果對其使用不當時,可能會出現意想不到的事情。

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using(var client = new HttpClient())

對象所占用資源應該確保及時被釋放掉,但是,對于網絡連接而言,這是錯誤的。

原因有二,網絡連接是需要耗費一定時間的,頻繁開啟與關閉連接,性能會受影響;再者,開啟網絡連接時會占用底層socket資源,但在HttpClient調用其本身的Dispose方法時,并不能立刻釋放該資源,這意味著你的程序可能會因為耗盡連接資源而產生預期之外的異常。

所以比較好的解決方法是延長HttpClient對象的使用壽命,比如對其建一個靜態的對象:

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private static HttpClient Client = new HttpClient();

但從程序員的角度來看,這樣的代碼或許不夠優雅。

所以在.NET Core 2.1中引入了新的HttpClientFactory類。

它的用法很簡單,首先是對其進行IoC的注冊:

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public void ConfigureServices(IServiceCollection services)
{
 services.AddHttpClient();
 services.AddMvc();
}

然后通過IHttpClientFactory創建一個HttpClient對象,之后的操作如舊,但不需要擔心其內部資源的釋放:

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public class LzzDemoController : Controller
{
 IHttpClientFactory _httpClientFactory;
 
 public LzzDemoController(IHttpClientFactory httpClientFactory)
 {
  _httpClientFactory = httpClientFactory;
 }
 
 public IActionResult Index()
 {
  var client = _httpClientFactory.CreateClient();
  var result = client.GetStringAsync("http://myurl/");
  return View();
 }
}

AddHttpClient的源碼:

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public static IServiceCollection AddHttpClient(this IServiceCollection services)
{
 if (services == null)
 {
  throw new ArgumentNullException(nameof(services));
 }
 
 services.AddLogging();
 services.AddOptions();
 
 //
 // Core abstractions
 //
 services.TryAddTransient<HttpMessageHandlerBuilder, DefaultHttpMessageHandlerBuilder>();
 services.TryAddSingleton<IHttpClientFactory, DefaultHttpClientFactory>();
 
 //
 // Typed Clients
 //
 services.TryAdd(ServiceDescriptor.Singleton(typeof(ITypedHttpClientFactory<>), typeof(DefaultTypedHttpClientFactory<>)));
 
 //
 // Misc infrastructure
 //
 services.TryAddEnumerable(ServiceDescriptor.Singleton<IHttpMessageHandlerBuilderFilter, LoggingHttpMessageHandlerBuilderFilter>());
 
 return services;
}

它的內部為IHttpClientFactory接口綁定了DefaultHttpClientFactory類。

再看IHttpClientFactory接口中關鍵的CreateClient方法:

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public HttpClient CreateClient(string name)
{
 if (name == null)
 {
  throw new ArgumentNullException(nameof(name));
 }
 
 var entry = _activeHandlers.GetOrAdd(name, _entryFactory).Value;
 var client = new HttpClient(entry.Handler, disposeHandler: false);
 
 StartHandlerEntryTimer(entry);
 
 var options = _optionsMonitor.Get(name);
 for (var i = 0; i < options.HttpClientActions.Count; i++)
 {
  options.HttpClientActions[i](client);
 }
 
 return client;
}

HttpClient的創建不再是簡單的new HttpClient(),而是傳入了兩個參數:HttpMessageHandler handler與bool disposeHandler。disposeHandler參數為false值時表示要重用內部的handler對象。handler參數則從上一句的代碼可以看出是以name為鍵值從一字典中取出,又因為DefaultHttpClientFactory類是通過TryAddSingleton方法注冊的,也就意味著其為單例,那么這個內部字典便是唯一的,每個鍵值對應的ActiveHandlerTrackingEntry對象也是唯一,該對象內部中包含著handler。

下一句代碼StartHandlerEntryTimer(entry); 開啟了ActiveHandlerTrackingEntry對象的過期計時處理。默認過期時間是2分鐘。

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internal void ExpiryTimer_Tick(object state)
{
 var active = (ActiveHandlerTrackingEntry)state;
 
 // The timer callback should be the only one removing from the active collection. If we can't find
 // our entry in the collection, then this is a bug.
 var removed = _activeHandlers.TryRemove(active.Name, out var found);
 Debug.Assert(removed, "Entry not found. We should always be able to remove the entry");
 Debug.Assert(object.ReferenceEquals(active, found.Value), "Different entry found. The entry should not have been replaced");
 
 // At this point the handler is no longer 'active' and will not be handed out to any new clients.
 // However we haven't dropped our strong reference to the handler, so we can't yet determine if
 // there are still any other outstanding references (we know there is at least one).
 //
 // We use a different state object to track expired handlers. This allows any other thread that acquired
 // the 'active' entry to use it without safety problems.
 var expired = new ExpiredHandlerTrackingEntry(active);
 _expiredHandlers.Enqueue(expired);
 
 Log.HandlerExpired(_logger, active.Name, active.Lifetime);
 
 StartCleanupTimer();
}

先是將ActiveHandlerTrackingEntry對象傳入新的ExpiredHandlerTrackingEntry對象。

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public ExpiredHandlerTrackingEntry(ActiveHandlerTrackingEntry other)
{
 Name = other.Name;
 
 _livenessTracker = new WeakReference(other.Handler);
 InnerHandler = other.Handler.InnerHandler;
}

在其構造方法內部,handler對象通過弱引用方式關聯著,不會影響其被GC釋放。

然后新建的ExpiredHandlerTrackingEntry對象被放入專用的隊列。

最后開始清理工作,定時器的時間間隔設定為每10秒一次。

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internal void CleanupTimer_Tick(object state)
{
 // Stop any pending timers, we'll restart the timer if there's anything left to process after cleanup.
 //
 // With the scheme we're using it's possible we could end up with some redundant cleanup operations.
 // This is expected and fine.
 //
 // An alternative would be to take a lock during the whole cleanup process. This isn't ideal because it
 // would result in threads executing ExpiryTimer_Tick as they would need to block on cleanup to figure out
 // whether we need to start the timer.
 StopCleanupTimer();
 
 try
 {
  if (!Monitor.TryEnter(_cleanupActiveLock))
  {
   // We don't want to run a concurrent cleanup cycle. This can happen if the cleanup cycle takes
   // a long time for some reason. Since we're running user code inside Dispose, it's definitely
   // possible.
   //
   // If we end up in that position, just make sure the timer gets started again. It should be cheap
   // to run a 'no-op' cleanup.
   StartCleanupTimer();
   return;
  }
 
  var initialCount = _expiredHandlers.Count;
  Log.CleanupCycleStart(_logger, initialCount);
 
  var stopwatch = ValueStopwatch.StartNew();
 
  var disposedCount = 0;
  for (var i = 0; i < initialCount; i++)
  {
   // Since we're the only one removing from _expired, TryDequeue must always succeed.
   _expiredHandlers.TryDequeue(out var entry);
   Debug.Assert(entry != null, "Entry was null, we should always get an entry back from TryDequeue");
 
   if (entry.CanDispose)
   {
    try
    {
     entry.InnerHandler.Dispose();
     disposedCount++;
    }
    catch (Exception ex)
    {
     Log.CleanupItemFailed(_logger, entry.Name, ex);
    }
   }
   else
   {
    // If the entry is still live, put it back in the queue so we can process it
    // during the next cleanup cycle.
    _expiredHandlers.Enqueue(entry);
   }
  }
 
  Log.CleanupCycleEnd(_logger, stopwatch.GetElapsedTime(), disposedCount, _expiredHandlers.Count);
 }
 finally
 {
  Monitor.Exit(_cleanupActiveLock);
 }
 
 // We didn't totally empty the cleanup queue, try again later.
 if (_expiredHandlers.Count > 0)
 {
  StartCleanupTimer();
 }
}

上述方法核心是判斷是否handler對象已經被GC,如果是的話,則釋放其內部資源,即網絡連接。

回到最初創建HttpClient的代碼,會發現并沒有傳入任何name參數值。這是得益于HttpClientFactoryExtensions類的擴展方法。

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public static HttpClient CreateClient(this IHttpClientFactory factory)
{
 if (factory == null)
 {
  throw new ArgumentNullException(nameof(factory));
 }
 
 return factory.CreateClient(Options.DefaultName);
}

Options.DefaultName的值為string.Empty。

DefaultHttpClientFactory缺少無參數的構造方法,唯一的構造方法需要傳入多個參數,這也意味著構建它時需要依賴其它一些類,所以目前只適用于在ASP.NET程序中使用,還無法應用到諸如控制臺一類的程序,希望之后官方能夠對其繼續增強,使得應用范圍變得更廣。

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public DefaultHttpClientFactory(
 IServiceProvider services,
 ILoggerFactory loggerFactory,
 IOptionsMonitor<HttpClientFactoryOptions> optionsMonitor,
 IEnumerable<IHttpMessageHandlerBuilderFilter> filters)

總結

以上就是這篇文章的全部內容了,希望本文的內容對大家的學習或者工作具有一定的參考學習價值,如果有疑問大家可以留言交流,謝謝大家對服務器之家的支持。

原文鏈接:https://www.cnblogs.com/lizhizhang/p/9502862.html

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